Mission Cross-Device Innovation (XDI) UXR team is a research team in the Devices & Services Product Group that brings product concepts to life through research. Through foundational, exploratory, and evaluative research, XDI UXR informs cutting-edge technologies and innovative ideas. Some of our focus areas include exploring redesigning hardware with repairability in mind, augmented reality hardware, new multi-modal interaction models and bringing personal and GenAI features to the Pixel Ecosystem. Role Description UX Researcher, Google Hardware Location: MTV Responsibilities Design and execute user research studies with external participants Create and execute on a ux research strategy, including identifying new opportunities for high-impact research and executing on them. Partner closely with Design, PM, and Engineering leaders to drive product strategy and ensure product excellence. Understand and incorporate technical and business requirements into research. Advocate for research findings to diverse audiences through written reports, oral presentations, and other methods you identify to be most effective. Provide a strong user-focused point-of-view in product discussions, design reviews, and strategic research planning. Deliver impact by advocating for the user in key business decisions. Be curious, ask questions, and challenge the status quo. Contribute to a vibrant and supportive team culture. Minimum Qualifications Experience with research design utilizing various methods including but not limited to usability studies, contextual inquiry, concept testing and surveys Relevant product research experience in a foundational/generative setting Experience with every stage of research, from scoping, planning, and recruiting to execution and reporting Experience integrating user research into product designs and design practices Experience working closely with product manager, UX designer and engineering to inform product direction Clear communication Resourceful problem solving Bonus Qualifications Experience conducting research on GenAI, Augmented Reality or Hardware devices. Human Factors & Ergonomics research background or expertise A passion for creating high quality and actionable insights in a very ambiguous and undefined space. Comfortable with the fast changing priorities of shipping the first version of a product. Super collaborative and open to learning a new style of research and deliverable crafting. Bayone
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